I have just ordered 3 books from Amazon which should keep me busy though the year.  Two are pre-orders which are scheduled to be released in the Summer and Autumn, which also helps spread the cost.

XNA 3.0 Game Programming Recipes: A Problem-Solving Approach

XNA 3.0 Game Programming Recipes: A Problem-Solving Approach

XNA 3.0 Game Programming Recipes: A Problem-Solving Approach

RPG Programming with Xna Game Studio 3.0


RPG Programming with Xna Game Studio 3.0

RPG Programming with Xna Game Studio 3.0

Programming an Mmorpg in C# with Xna

Product Description
“Programming an MMORPG in C# with XNA” is an advanced programming book which teaches not only the technical skills required to develop an independent or commercial title, but also the design practices and principles required to turn an idea into a complete multiplayer RPG. This how-to guide introduces the reader to the commonly used design patterns seen in video games, along with some less-commonly known and personal design practices used by the author. While there are many books which teach the reader how to develop the independent components of a game, none cover the entire software engineering process from analysis and design, to implementation and testing, and finally to the end result: a fully-functional and unique MMORPG. An accompanying CD-ROM includes the source code generated throughout the book, as well as helpful free tools including SoftImage|XSI’s Mod Tool for making 3D models and animations, as well as Paint.NET for creating textures.